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Grade 6 Technology Applications Kentucky Standards

117 standards - Kentucky standards

These are the official Grade 6 Technology Applications Kentucky standards — the exact codes and student expectations grade 6 teachers are required to teach and Kentucky state test assesses. Browse every standard below, then generate a print-ready, standards-aligned worksheet, lesson plan, exit ticket, or assessment for any of them in seconds.

Standards

Students use digital tools to connect with learners inside and outside of their classroom.

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Students communicate clearly and express themselves with a variety of digital tools.

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Students understand sequences and use them to develop solutions to problems.

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Students use a variety of technologies to design and create.

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Students use various digital tools to find information and make meaning.

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Students manage their digital identity in a safe, positive, and proactive way.

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Students use technology to take an active role in their learning.

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CC

Creative Communicator

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CC1

Communicate clearly and express themselves creatively for a variety of purposes using the platforms, tools, styles, formats and digital media appropriate to their goals, audience and task.

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CC1.A

Choose the appropriate platforms and tools for meeting the desired objectives of their creation or communication.

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CC1.A.1

Choose from available platforms and tools to meet the designated objectives of their creation or communication.

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CC1.B

Create original works or responsibly repurpose and/or remix digital resources into new creations.

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CC1.B.1

Create original works, or repurpose/remix digital resources into new creations, while demonstrating an understanding of digital citizenship ex.: intellectual property rights or copyrights .

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CC1.C

Communicate complex ideas clearly and effectively by creating or using a variety of digital objects such as visualizations, models or simulations.

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CC1.C.1

Create or incorporate digital content to communicate complex ideas clearly and effectively to a variety of audiences.

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CC2

Publish and present content customized for their audience s , purpose, and task.

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CC2.A

Publish and present content that customizes the message and medium for their intended audiences.

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CC2.A.1

Publish or present original content to a predetermined audience that appropriately customizes the message and medium.

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CT

Computational Thinker

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CT1

Develop and employ strategies for understanding and solving problems in ways that leverage the power of technological methods to develop and test solutions.

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CT1.A

Formulate problem definitions suited for technology-assisted methods such as data analysis, abstract models and algorithmic thinking in exploring and finding solutions.

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CT1.A.1

Ask questions, gather data, create/observe abstract models, and think of different processes while finding solutions to real-world problems.

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CT1.B

Collect data or identify relevant data sets, use digital tools to analyze them, and represent data in various ways to facilitate problem-solving and decision-making.

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CT1.B.1

Solve problems and make decisions by collecting data or identifying relevant data sets, using digital tools ex.: sheets, surveys to analyze the data, and represent their findings through various ways.

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CT1.C

Break problems into component parts, extract key information, and develop descriptive models to understand complex systems or facilitate problem-solving.

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CT1.C.1

Break problems into parts, extract key information, and develop descriptive models to understand complex systems or lead problem solving tasks.

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CT1.D

Understand how automation works and use algorithmic thinking to develop a sequence of steps to create and test automated solutions.

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CT1.D.1

Use digital tools to collect data, conduct analysis, and discuss findings or possible solutions.

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CT2

Apply strategies for understanding and solving problems by using technological methods to develop and test solutions.

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CT2.A

Use resources to collect, analyze, and represent data.

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CT2.A.1

Use digital tools to ask questions to an audience and digitally collect data, and analyze the findings.

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CT2.B

Deconstruct components to understand systems and facilitate problem-solving.

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CT2.B.1

Use technology-assisted methods to break problems down into smaller, more manageable parts by finding patterns or other methods of decomposition.

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CT2.C

Create and test automated solutions.

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CT2.C.1

Use algorithm design to develop step-by-step instructions for solving a problem.

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DC

Digital Citizen

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DC1

Recognize the rights, responsibilities and opportunities of living, learning and working in an interconnected digital world; act and model in ways that are safe, legal and ethical.

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DC1.A

Cultivate and manage your digital identity and reputation, and be aware of the permanence of your actions in the digital world.

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DC1.A.1

Recognize behaviors, habits, and actions that create, maintain, and influence both positive and negative digital identities, reputations, and footprints in the digital world.

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DC1.A.2

Build awareness of public and permanent nature of online actions and the possible present and future consequences in personal, academic, and professional lives.

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DC1.B

Engage in positive, safe, legal and ethical behavior when using technology, including social interactions online or when using networked devices.

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DC1.B.1

Recognize and demonstrate responsible behaviors that are safe, ethical, and legal across a variety of devices, platforms, and settings while considering possible consequences for themselves and/or others.

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DC1.B.2

Understand how to be respectful to others online while interacting, communicating, and collaborating and know strategies in order to avoid and/or combat cyberbullying.

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DC1.C

Manage their personal data to maintain digital privacy and security and are aware of data-collection technology used to track their navigation online.

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DC1.C.1

Distinguish between information that is public and personal/private and develop and utilize strategies to secure and protect personal/private data and user accounts.

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DC1.C.2

Understand that data-collection technology is used to track online navigation and recognize and avoid online scams and phishing.

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DC2

Demonstrate an understanding of and respect for the rights and obligations of using and sharing intellectual property.

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DC2.A

Use information, media and digital resources in a responsible manner.

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DC2.A.1

Demonstrate acceptable use of the internet, information, media and digital resources, including social media according to user agreements, policies, and laws.

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DC2.B

Respect intellectual property rights.

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DC2.B.1

Recognize and respect different intellectual property classifications, including those that are copyrighted, subject to fair use, public domain properties, and/or have creative commons licenses.

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DC2.C

Demonstrate an understanding of and respect for the rights and obligations of using and sharing intellectual property.

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DC2.C.1

Recognize and seek permission to use the intellectual property of others appropriately.

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DC2.C.2

Use and share the intellectual property of others with proper citation and attribution elements.

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EL

Empowered Learner

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EL1

Leverage technology to take an active role in choosing, achieving and demonstrating competency in their learning goals, informed by the learning sciences.

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EL1.A

Articulate and set personal learning goals, develop strategies leveraging technology to achieve them and reflect on the learning process itself to improve learning outcomes.

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EL1.A.1

Set personal learning goals and select and manage digital tools that will best support individualized learning ex.: use collaborative documents to revise and reflect on the writing process .

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EL1.A.2

Reflect on successes, areas of improvement, and make necessary revisions to improve the learning over time ex.: using digital writing portfolio and reflection log/journal .

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EL1.B

Build networks and customize their learning environments in ways that support the learning process.

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EL1.B.1

Collaborate with a network of self-selected global partners ex.: students, teachers, professionals, and the global community to customize and support the individual learning process.

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EL1.C

Use technology to seek feedback that informs and improves their practice and to demonstrate their learning in a variety of ways.

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EL1.C.1

Seek feedback from an authentic audience and from features embedded in digital tools ex.: share documents with teachers and peers asking for feedback on writing .

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EL1.C.2

Use feedback to analyze data and make learning adjustments based on the feedback.

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EL1.D

Understanding the fundamental concepts of how to use technology technology operations .

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EL1.D.1

Understand the fundamental use of technology tools to consider how to use technology to promote creativity, communication, collaboration, and critical thinking.

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EL1.D.2

Choose and troubleshoot technology tools to suit purpose.

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EL1.D.3

Transfer the knowledge of existing technology to explore new technologies.

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EL2

Apply the fundamental concepts of technology operations and demonstrate the ability to choose, use, and/or troubleshoot current technologies.

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EL2.A

Demonstrate learning with the use of technology.

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EL2.A.1

Evaluate the effectiveness of different digital tools to communicate information with multiple audiences.

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EL2.B

Apply functions and concepts of technology operations; demonstrate the ability to choose, use and troubleshoot current technologies.

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EL2.B.1

Choose functions and operations appropriate to their task and purpose.

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EL2.C

Transfer knowledge to emerging technology.

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EL2.C.1

Apply and adapt knowledge of existing technology to the modification-based use of new technologies.

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GC

Global Collaborator

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GC1

Use digital tools to broaden their perspectives and enrich their learning by collaborating with others and working effectively in teams locally and globally.

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GC1.A

Use digital tools to connect with learners from a variety of backgrounds and cultures, engaging with them in ways that broaden mutual understanding and learning.

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GC1.A.1

Use digital tools and resources to connect and collaborate with authentic audiences from various backgrounds and cultures to broaden mutual understanding and learning, while using appropriate digital citizenship skills.

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GC1.B

Contribute constructively to project teams, assuming various roles and responsibilities to work effectively toward a common goal.

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GC1.B.1

Select and use digital tools in diverse collaborative teams within the classroom, assuming specific roles, responsibilities, and perspectives other than your own, to contribute effectively toward a common goal.

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GC1.C

Contribute to the exchange of ideas within and beyond the learning community.

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GC1.C.1

Select and use digital tools in diverse collaborative teams outside the classroom, assuming specific roles, responsibilities, and perspectives other than their own, to contribute effectively toward a common goal.

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GC2

Use digital tools to connect with a global network of learners and engage with issues that impact local and global communities.

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GC2.A

Use collaborative technologies to work with others, including peers, experts or community members, to examine issues and problems from multiple viewpoints.

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GC2.A.1

Use collaborative technologies to connect with others - including peers, experts, and community members - to learn about issues and problems or to gain diverse local and global perspectives.

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GC2.B

Explore local and global issues and use collaborative technologies to work with others to investigate solutions.

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GC2.B.1

Use collaborative technologies and assume roles within digital creations while maintaining digital citizenship within the team digital workspace to investigate and develop solutions to local and global issues.

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ID

Innovative Designer

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ID1

Use a variety of technologies to identify and solve authentic real-world problems.

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ID1.A

Find authentic real-world problems in local and global contexts.

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ID1.A.1

Collaborate with others in and out of the classroom using digital tools to identify real-world problems and propose a solution that affects the local and global community.

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ID1.B

Exhibit a tolerance for ambiguity, perseverance and the capacity to work with open-ended problems.

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ID1.B.1

Demonstrate the ability to investigate and make sense of open-ended problems using digital tools and persevere in solving them.

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ID2

Use a variety of technologies within a design process to create new, useful and imaginative solutions.

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ID2.A

Know and use a deliberate design process for generating ideas, testing theories, creating innovative artifacts or solving authentic problems.

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ID2.A.1

Explore and choose appropriate processes and use a deliberate design process for generating ideas, testing theories, creating innovative artifacts or solving authentic problems.

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ID2.B

Select and use digital tools to plan and manage a design process that considers design constraints and calculated risks.

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ID2.B.1

Investigate and use meaningful digital tools to plan and manage a design process that considers design constraints and calculated risks.

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ID2.C

Develop, test and refine prototypes as part of a cyclical design process.

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ID2.C.1

Create, develop and test prototypes; understand and appreciate that failures are opportunities for growth and improvement.

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KC

Knowledge Constructor

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KC1

Students critically curate a variety of resources using digital tools to construct knowledge.

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KC1.A

Plan and employ effective research strategies to locate information and other resources for their intellectual or creative pursuits.

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KC1.A.1

Demonstrate effective digital search techniques ex.: filtering searches using advanced settings/tools, keyword/term choices, or phases to locate information or other resources to gather specific information on a subject or research topic.

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KC1.A.2

Practice research strategies that outline a process for locating information digitally ex.: tools and effective search techniques .

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KC1.B

Evaluate the accuracy, perspective, credibility and relevance of information, media, data or other resources.

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KC1.B.1

Select a method, tool, or strategy to evaluate source s for credibility, relevance, authority, accuracy, and perspective.

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KC1.B.2

Analyze digital information, media, data, and materials for credibility, relevance, authority, accuracy, and perspective.

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KC1.C

Curate information from digital resources using a variety of tools and methods to create collections of artifacts that demonstrate meaningful connections or conclusions.

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KC1.C.1

Combine various tools ex.: spreadsheet, database, saved files and methods ex.: concept mapping, flow charting and outlining software to classify information, observations, or experiments digitally.

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KC1.C.2

Compile information from digital resources ex.: search engines, online periodical databases, virtual library/online catalogs, interactive video conferencing .

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KC2

Produce creative artifacts and make meaningful learning experiences from curated knowledge for themselves and others.

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KC2.A

Produce creative artifacts.

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KC2.A.1

Demonstrate the ability to create new ideas/concepts or products with digital tools.

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KC2.B

Build knowledge by actively exploring real-world issues and problems, developing ideas and theories and pursuing answers and solutions.

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KC2.B.1

Build knowledge by generating and testing solutions for exploring real world issues using a variety of technology ex.: data collection tools, models, videos, podcast, simulations, forms .

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